TASK 6 : CHOOSE A GAME THAT CONSISTS OF NARRATIVE WITH CHARACTERS. LIST THE FUNCTIONS OF EACH CHARACTERS.
- Narrative means the non-interactive part of a game's story, the part in which the game designer tell the players things without letting him do anything.
- Interactivity is almost the opposite of narrative; narrative flows under the direction of the author, while interactivity depends on the player for motive power.
- Their power lies in providing context to the player. For example, the title crawl presented in "The Legend of Zelda":
THE LEGEND OF ZELDA
THE FUNCTIONS OF EACH CHARACTERS : "THE LEGEND OF ZELDA"
Link
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Ganon
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Zelda
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Impa
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Old Man
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Old Woman
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Shopkeeper
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TASK 7 : Reflect on the games
your played, and then discuss how the narrative tips contribute to the success
of these games.
T General
Uses of Narrative :
●Can add an
extra dimension to game.
●Can also
hinder the game by shifting focus. Microsoft Bob, Grim Fandango (playing a
movie or novel phenomenon)
Uses of
Narrative :
● Narrative
can add an extra dimension to all computing, metaphors shape ad campaigns, user
reception and comprehension, can add meaning outside of what seems to be on the
surface of the software, can question the software itself and seem to break the
technological constraints (MGS and Psychomantis, Eternal Darkness, Virtual Valerie)
Simple
Narrative Example: Super Mario Brothers
● Introduces
basic
characters and world.
● Allows for
basic
framework that can
be altered.
H










